Temperament
Most animals ignore you, a few run, and some will come for you. Things in the dark bite more often.
| Temper | What it does |
|---|---|
| Neutral | Goes about its day and ignores you. |
| Passive | Skittish: runs once you're within 8–14 blocks. |
| Hostile | Comes for you once you're within 9–17 blocks, hitting for 4–14 damage. |
Cave dwellers are about 30% more likely to be hostile, and worlds with a heat or cold hazard add a little more. Hostile species come out mostly at night.
Land animals run a little slower than you walk, so a chase is one you can win if you commit. Birds and fish are a different story.