Creatures · Wildlife

Temperament

Most animals ignore you, a few run, and some will come for you. Things in the dark bite more often.

TemperWhat it does
NeutralGoes about its day and ignores you.
PassiveSkittish: runs once you're within 8–14 blocks.
HostileComes for you once you're within 9–17 blocks, hitting for 4–14 damage.

Cave dwellers are about 30% more likely to be hostile, and worlds with a heat or cold hazard add a little more. Hostile species come out mostly at night.

Land animals run a little slower than you walk, so a chase is one you can win if you commit. Birds and fish are a different story.

See also